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UE4 work in Creative Jam (46Hrs)

Creative Jam 12E edition hosted by Ubisoft Montreal and Poly games in Ecole NAD
Our team made a indie horror game prototype Seven Flowers in the jam.
I was responsible for making character model and texture, rig and animation, UE4 character shader create and animation blue prints. Had tons of fun with my team during the jam, thank you, you guys are the best!